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Four extended texts with reading guidance and evidence for each answer.
ことのは航路 · KOTONOHA VOYAGE
The lighthouse has gone dark. Words you do not know yet may help you find the way home.
The film combines campaign-only 3D scenes and real game screens. The game itself is pixel art. Synthesized narration.
NICO · MIRA · KOHAKU
Nico returns to Lume carrying his Japanese mother’s diary. His Italian father made lighthouse lenses. Now the light is out, and there are pages Nico still cannot read.
Walk the harbour lanes. Meet Mira and Kohaku. Explore the coast, repair a mechanism and keep a promise. In Savia, help a theatre troupe raise the curtain.



Meet a new expression with an explanation. Use it to understand a message, a timetable or a request. Return to the archive and recall what you learned.
Four extended texts with reading guidance and evidence for each answer.
Four two-speaker dialogues. Replay, open the transcript and follow the changes.
48 words with kana readings, meanings and context. Return on another day.
9 maps · 15 story lessons · a new archive for reading, listening and vocabulary.
The story interface is currently Italian/Japanese. The archive also has English explanations. Progress stays in this browser; no account required. The N2 learning path is in development, not a complete course or pass guarantee.
GATAN · N2 ↗The story offers a basic route and a route with N2 expressions. Extended archive texts assume intermediate foundations. Explanations and transcripts are always available.
Yes. Use on-screen controls, or keyboard and mouse on a computer. Longer explanations scroll within their panel.
GATAN offers original exercises and mock practice. This RPG focuses on learning through its world. These are not official JLPT papers.
Not yet. Progress is stored in this browser. Clearing site data removes it.